Saturday, May 26, 2012

Style vs. Substance: Which is more important?

So, I recently watched the first episode of Mononoke, a rather esoteric anime. The show has a number of people who love it, a large amount of people who've never watched, and people still on the fence like me (and I guess people who dislike it, too). But, in watching it, I started thinking about what it was that made those people love it so much. I didn't really think it was the story, because, honestly, it was pretty uninteresting (not bad, mind you, just...uninteresting). Instead, I believe it has to do with the show's style. No one can deny that Mononoke has a unique art style, but the style I'm talking about goes beyond art. It's the element lurking behind all others, sort of similar to atmosphere.

Wednesday, May 23, 2012

The Journey and the Destination: a matter of balance

Since finishing Brave 10, there's been a question on my mind: "Which is more important, the journey or the destination?" I think at least 90% of the blogosphere that watched the show will agree that the ending of Brave 10 was...less than spectacular. But I still enjoyed the show quite a bit, enough to forgive the terrible end. I firmly believe that the main body of the show (the journey), with its great action and "classic" approach, is more important than the lousy end (the destination). But is that the right view to take?

Tuesday, May 22, 2012

Chihayafuru Impression

It's been a long time since my last impression, but you're finally getting another one, this time for the (somewhat) recently finished Chihayafuru anime. I call it an impression because I'm basing this off of only one viewing, and don't want to go into as much depth as I have with other reviews. Here's the "technical" information: Chihayafuru is a 25 episode anime made by Madhouse that ran from October 2011 to March 2012.

Premise: Chihaya Ayase is a frank and ebullient girl who becomes fascinated by the obscure world of competitive karuta, a card game based on Japanese poetry. Introduced to the aggressive style of the game by a quiet and thoughtful elementary school classmate named Arata Wataya, the two quickly become close friends. They start playing as a group with Taichi Mashima, Chihaya's smart and athletic childhood friend, until they have to part ways during their middle school years due to several circumstances. As their high school life begins, they meet once again.
 -- ANN

Monday, May 21, 2012

Neverwinter Nights Review

Neverwinter Nights is a CRPG developed by Bioware, first released in 2002. The version I'm reviewing is the Diamond Edition, which includes the three official expansions: Shadows of Undrentide, Hordes of the Underdark, and Kingmaker (though Kingmaker could hardly be called a true expansion).